读不懂CS菜单!哪位大侠帮忙翻译翻译?

作者&投稿:占茅 (若有异议请与网页底部的电邮联系)
日语不懂,哪位大侠帮忙翻译下。~

NOTE(注意)
1没有指示的R角部分,按照R1来做。
2没有指示的形状,按照左右对照来做。
3边缘部分的最小R角按照R0.2来做。
4用三氯乙烷进行脱脂(除油),或者使用干燥油(干性油)。
5没有指示的弯角按照公差±30°来做
6加工特殊形状的公差允许范围,按照EB-Z109-00的技术标准执行。
7具体情况请与设计担当者联系。
这是日本图纸中的注解部分,根据图纸的要求不同,有些解释也不同,
涉及到加工工艺,具体请与设计者联系,翻译仅适用于参考。

在这种(配置)情况下,测量(放大电路)的动态范围可等效为一个信噪比加上总谐波失真(S/N + THD)。其中信号取值就是一个1kHz满幅麦克风输入信号,而噪声取值是一个交流短接输入的麦克预放大器的A计权噪声电平。

  你应该注意到按H之后的选项前面都有个数字了吧。
  以下是详细解释:
  "0" "Server Restart 3" "exec cfg/r3.cfg"//主机开始游戏刷新3次

  "1" "Server Control I"//主机/服务器设置I项
  {
  "0" "Restart Game" "rcon restart"//重新开始游戏,规则参数会刷回默认
  "1" "Restart Round 1sec" "developer 1; echo The Game Will restart in 1 Second...; developer 0;rcon sv_restartround 1"//刷新(新设置的基础上)
  "2" "Start Money"//开始金钱
  {
  "1" "$800" "developer 1; echo Set Start Money to $800; developer 0;mp_startmoney 800;rcon mp_startmoney 800"//开始金钱800美刀
  "2" "$16000" "developer 1; echo Set Start Money to $16000; developer 0;mp_startmoney 16000;rcon mp_startmoney 16000"//开始金钱16000美刀
  }

  "3" "Auto Team Balance"//队伍自动平衡
  {
  "1" "ON" "developer 1; echo The Auto-Team-Balance is On; developer 0;mp_autoteambalance 1;mp_limitteams 1;rcon mp_autoteambalance 1;rcon mp_limitteams 1"//队伍自动平衡 开启
  "2" "OFF" "developer 1; echo The Auto-Team-Balance is Off; developer 0;mp_autoteambalance 0;mp_limitteams 50;rcon mp_autoteambalance 0;rcon mp_limitteams 50"//队伍自动平衡 关闭
  }

  "4" "Auto Kick"//自动踢人
  {
  "1" "ON" "developer 1; echo The Auto-Kick is On; developer 0;mp_autokick 1;rcon mp_autokick 1"//自动踢人 开启
  "2" "OFF" "developer 1; echo The Auto-Kick is Off; developer 0;mp_autokick 0;rcon mp_autokick 0"//自动踢人 关闭
  }

  "5" "Friendly Fire"//友军伤害
  {
  "1" "ON" "developer 1; echo The Friendly-Fire is On; developer 0;mp_friendlyfire 1;rcon mp_friendlyfire 1"//友军伤害 开启
  "2" "OFF" "developer 1; echo The Friendly-Fire is Off; developer 0;mp_friendlyfire 0;rcon mp_friendlyfire 0"//友军伤害 关闭
  }
  "6" "TeamMateKiller Punish"//友军伤害惩罚
  {
  "1" "ON" "developer 1; echo The TK-Punish is On; developer 0;mp_tkpunish 1;rcon mp_tkpunish 1"//友军伤害惩罚 开启
  "2" "OFF" "developer 1; echo The TK-Punish is Off; developer 0;mp_tkpunish 0;rcon mp_tkpunish 0"//友军伤害惩罚 关闭
  }
  "7" "BlackScreen"//死后黑屏
  {
  "1" "ON" "developer 1; echo The Fade to Black-Screen is On; developer 0;mp_fadetoblack 1;rcon mp_fadetoblack 1"//死后黑屏 开启
  "2" "OFF" "developer 1; echo The Fade to Black-Screen is Off; developer 0;mp_fadetoblack 0;rcon mp_fadetoblack 0"//死后黑屏 关闭
  }

  "8" "ForceChaseCam"//死后视角
  {
  "1" "See All" "developer 1; echo ALL for Free Camera is On; developer 0;mp_forcecamera 0;rcon mp_forcecamera 0"//死后视角 所有活人
  "2" "Teammate" "developer 1; echo Teammate Only Camera is On; developer 0;mp_forcecamera 1;rcon mp_forcecamera 1"//死后视角 友军视角
  "3" "First Person" "developer 1; echo First Person Only Camera is On; developer 0;mp_forcecamera 2;rcon mp_forcecamera 2"//死后视角 友军第一视角
  }

  "9" "Set Time"//相关时间设定
  {

  "1" "TimeLimit (min)"//最大换地图时间设定
  {
  "1" "Time 20" "developer 1; echo The TimeLimit of This Map Is Turned to 20 Minutes; developer 0;mp_timelimit 20;rcon mp_timelimit 20"//最大换地图时间 20分钟
  "2" "Time 40" "developer 1; echo The TimeLimit of This Map Is Turned to 40 Minutes; developer 0;mp_timelimit 40;rcon mp_timelimit 40"//最大换地图时间 40分钟
  "3" "Time 60" "developer 1; echo The TimeLimit of This Map Is Turned to 60 Minutes; developer 0;mp_timelimit 60;rcon mp_timelimit 60"//最大换地图时间 60分钟
  "4" "Time MAX" "developer 1; echo The TimeLimit of This Map Is Non-Limit; developer 0;mp_timelimit 0;rcon mp_timelimit 0"//最大换地图时间 无限时
  }

  "2" "RoundTime (min)"//每回合时间设定
  {
  "1" "Time 1'30'' " "developer 1; echo RoundTime Is turned to 1'30'' Minutes; developer 0;mp_roundtime 1.5;rcon mp_roundtime 1.5"//每回合时间 1:30分钟
  "2" "Time 1'45'' " "developer 1; echo RoundTime Is turned to 1'45'' Minutes; developer 0;mp_roundtime 1.75;rcon mp_roundtime 1.75"//每回合时间 1:45分钟
  "3" "Time 2'30'' " "developer 1; echo RoundTime Is turned to 2'30'' Minutes; developer 0;mp_roundtime 2.5;rcon mp_roundtime 2.5"//每回合时间 2:30分钟
  "4" "Time 3'00'' " "developer 1; echo RoundTime Is turned to 3 Minutes; developer 0;mp_roundtime 3;rcon mp_roundtime 3"//每回合时间 3分钟
  "5" "Time 4'00'' " "developer 1; echo RoundTime Is turned to 4 Minutes; developer 0;mp_roundtime 4;rcon mp_roundtime 4"//每回合时间 4分钟
  "6" "Time 5'00'' " "developer 1; echo RoundTime Is turned to 5 Minutes; developer 0;mp_roundtime 5;rcon mp_roundtime 5"//每回合时间 5分钟
  }

  "3" "FreezeTime (sec)"//冻结时间设定
  {
  "1" "Time 0" "developer 1; echo FreezeTime Is turned to 0 Second; developer 0;mp_freezetime 0;rcon mp_freezetime 0"//每回合开始冻结时间 0秒
  "2" "Time 3" "developer 1; echo FreezeTime Is turned to 3 Seconds; developer 0;mp_freezetime 3;rcon mp_freezetime 3"//每回合开始冻结时间 3秒
  "3" "Time 5" "developer 1; echo FreezeTime Is turned to 5 Seconds; developer 0;mp_freezetime 5;rcon mp_freezetime 5"//每回合开始冻结时间 5秒
  "4" "Time 7" "developer 1; echo FreezeTime Is turned to 7 Seconds; developer 0;mp_freezetime 7;rcon mp_freezetime 7"//每回合开始冻结时间 7秒
  }

  "4" "BuyTime (sec)"//购买时间上限设定
  {
  "1" "Timeseconds 15" "developer 1; echo BuyTime Is turned to 15 Seconds; developer 0;mp_buytime 0.25;rcon mp_buytime 0.25"//购买时间上限 15秒
  "2" "Timeseconds 60" "developer 1; echo BuyTime Is turned to 60 Seconds; developer 0;mp_buytime 1;rcon mp_buytime 1"//购买时间上限 60秒
  "3" "Timeseconds 120" "developer 1; echo BuyTime Is turned to 120 Seconds; developer 0;mp_buytime 2;rcon mp_buytime 2"//购买时间上限 120秒
  "4" "Timeseconds 360" "developer 1; echo BuyTime Is turned to 360 Seconds; developer 0;mp_buytime 3;rcon mp_buytime 3"//购买时间上限 360秒
  }

  "5" "C4timer (sec)"//C4爆炸倒计时设定
  {
  "1" "C4timer 35" "developer 1; echo C4Timer Is turned to 35 Seconds; developer 0;mp_c4timer 35;rcon mp_c4timer 35"//C4爆炸倒计时 35秒
  "2" "C4timer 45" "developer 1; echo C4Timer Is turned to 45 Seconds; developer 0;mp_c4timer 45;rcon mp_c4timer 45"//C4爆炸倒计时 45秒
  }

  }

  }

  "2" "Server Control II"//主机/服务器设置II项
  {
  "0" "OP Login" "messagemode rcon_password"//输入OP接入口令以取得OP权限

  "1" "Set OP Password" "developer 1; echo Please enter Server Control Password ; developer 0;messagemode rcon_password"//设置OP接入口令

  "2" "Change Host Name" "developer 1; echo Please enter the new Name of Host ; developer 0;messagemode hostname"//设置主机/服务器名字

  "3" "Set Join Password" "developer 1; echo Please enter the new Join Password ; developer 0;messagemode sv_password"//设置主机/服务器密码

  "4" "Show Player's ID" "listplayers;toggleconsole;console 1"//列出所有玩家信息

  "5" "Flashlight"//手电筒设置
  {
  "1" "ON" "mp_flashlight 1;rcon mp_flashlight 1"//手电筒 开启
  "2" "OFF" "mp_flashlight 0;rcon mp_flashlight 0"//手电筒 关闭
  }

  "6" "Footsteps"//脚步声设置
  {
  "1" "ON" "mp_footsteps 1;rcon mp_footsteps 1"//脚步声 开启
  "2" "OFF" "mp_footsteps 0;rcon mp_footsteps 0"//脚步声 关闭
  }

  "7" "AllowSpectators"//许可观察员设置
  {
  "1" "ON" "allow_spectators 1;rcon allow_spectators 1"//许可观察员 开启
  "2" "OFF" "allow_spectators 0;rcon allow_spectators 0"//许可观察员 关闭
  }
  "8" "Server Log"//主机/服务器记录设置(logsXXXX.txt记录文件存于\cstrike\logs里)
  {
  "1" "ON" "developer 1; echo Log File Started; developer 0;mp_logdetail 3;mp_logmessages 1;mp_logfile 1;rcon mp_logdetail 3;rcon mp_logmessages 1;rcon mp_logfile 1"//服务器记录 开启
  "2" "OFF" "developer 1; echo Log File Stoped; developer 0;mp_logfile 0;rcon mp_logfile 0"////服务器记录 关闭
  }
  "9" "Speak Option"//语音对话设置
  {
  "1" "Team Speak" "rcon sv_alltalk 0"//只能队内通讯
  "2" "All Players Speak" "rcon sv_alltalk 1"//警匪通话
  }
  }

  "3" "Server Control III"//主机/服务器设置III项(自主设定)
  {
  "0" "BuyTime(Minutes)" "developer 1; echo Please enter the Number of new BuyTime(Minutes) ; developer 0;messagemode mp_buytime"//购买武器时间上限 自主设定

  "1" "FreezeTime(Seconds)" "developer 1; echo Please enter the Number of new FreezeTime(Seconds) ; developer 0;messagemode mp_freezetime"//每回合开始冻结时间 自主设定

  "2" "RoundTime(Minutes)" "developer 1; echo Please enter the Number of new RoundTime(Minutes) ; developer 0;messagemode mp_roundtime"//每回合最大时间 自主设定

  "3" "Time Limit(Minutes)" "developer 1; echo Please enter the Number of new TimeLimit(Minutes) ; developer 0;messagemode mp_timelimit"//最大换地图时间 自主设定

  "4" "C4Timer(Seconds)" "developer 1; echo Please enter the Number of new C4Timer(Seconds) ; developer 0;messagemode mp_c4timer"//C4爆炸倒计时 自主设定

  "5" "HostagePenalty(Max is 4)" "developer 1; echo Please enter the Number of HostagePenalty(Max is 4) ; developer 0;messagemode mp_hostagepenalty"//杀死人质惩罚下限 自主设定

  "6" "Limit Teams(Max is 32)" "developer 1; echo Please enter the Number of Limit Teams(Max is 32); developer 0;messagemode mp_limitteams"//双方人数差异(须先mp_autoteambalance 1)下限 自主设定

  "7" "Winlimit(Rounds)" "developer 1; echo Please enter the Number of Winlimt(Rounds); developer 0;messagemode mp_winlimit"//最大胜利次数(达到此数,重新刷图) 自主设定

  "8" "Record Game"//录制Demo设定
  {
  "1" "Record" "developer 1; echo Please enter the Name of Demo That you went to record; developer 0;messagemode record"//开始录制
  "2" "Stop" "developer 1; echo Recording was stoped ; developer 0;stop"//停止录制
  }
  }

  "4" "Personal Option"//个人设置
  {
  "0" "Mouse Speed" "developer 1; echo Please enter the Number of Mouse Speed; developer 0;messagemode sensitivity"//鼠标灵活度

  "1" "Mouse Zoom Speed" "developer 1; echo Please enter the Number of Mouse Zoom Speed; developer 0;messagemode zoom_sensitivity_ratio"//狙击枪开镜后鼠标灵活度

  "2" "Brightness"//亮度设置
  {
  "1" "Low Brightness" "developer 1; echo Low Brightness Mode is On; developer 0;gamma 1;brightness 1"//低
  "2" "Common Brightness" "developer 1; echo Common Brightness Mode is On; developer 0;gamma 2;brightness 2"//中
  "3" "High Brightness" "developer 1; echo High Brightness Mode is On; developer 0;gamma 3;brightness 3"//高
  }

  "3" "Radar"//雷达设置
  {
  "1" "On" "developer 1; echo Radar is On; developer 0;drawradar"//开启雷达
  "2" "Off" "developer 1; echo Radar is Off; developer 0;hideradar"//关闭雷达
  }

  "4" "Dynamic Crosshair"//动态准星设置
  {
  "1" "Dynamic" "developer 1; echo Dynamic Crosshair is On; developer 0;cl_dynamiccrosshair 1"//动态准星 开启
  "2" "Freeze" "developer 1; echo Dynamic Crosshair is Off; developer 0;cl_dynamiccrosshair 0"//动态准星 关闭
  }

  "5" "Change Crosshair Color" "adjust_crosshair"//准星换颜色

  "6" "Net Graph"//fps,网络传输数据显示设置
  {
  "1" "Off" "net_graph 0"//fps,网络传输数据 不显示
  "2" "Mini" "net_graph 1"//fps,网络传输数据 简单显示模式
  "3" "All" "net_graph 2"//fps,网络传输数据 全部显示模式
  "4" "Text" "net_graph 3"//fps,网络传输数据 最简显示模式
  }

  "7" "Net Graphpos"//fps,网络传输数据显示位置设置
  {
  "1" "Left" "net_graphpos 0"//fps,网络传输数据显示位置 屏幕左下
  "2" "Center" "net_graphpos 2"//fps,网络传输数据显示位置 屏幕中下
  "3" "Right" "net_graphpos 1"//fps,网络传输数据显示位置 屏幕右下
  }

  "9" "Center Name & Fastswitch"//中间显示名字、一键换枪设置
  {
  "1" "ON" "hud_centerid 1;hud_fastswitch 1"//中间显示名字、一键换枪 开启
  "2" "OFF" "hud_centerid 0;hud_fastswitch 0"//中间显示名字、一键换枪 关闭
  }

  "9" "ShowFPS"//是否显示FPS(于左上角) 设定
  {
  "1" "Show" "cl_showfps 1"//显示FPS(于左上角)
  "2" "Hide" "cl_showfps 0"//不显示FPS
  }

  }

  "5" "Left or Right Hand"//持枪设置
  {
  "1" "Left Hand" "cl_righthand 0;hud_centerid 1;hud_fastswitch 1"//持枪设置 左手
  "2" "Right Hand" "cl_righthand 1;hud_centerid 1;hud_fastswitch 1"//持枪设置 右手
  }

  "6" "Change My Name" "messagemode name"//更换自己的CS ID

  "7" "Changelevel Map"//换地图选项
  {
  "1" "C4 Maps"//C4类地图
  {
  "0" "de_cbble" "changelevel de_cbble;rcon changelevel de_cbble"
  "1" "de_train" "changelevel de_train;rcon changelevel de_train"
  "2" "de_dust2" "changelevel de_dust2;rcon changelevel de_dust2"
  "3" "de_inferno" "changelevel de_inferno;rcon changelevel de_inferno"
  "4" "de_nuke" "changelevel de_nuke;rcon changelevel de_nuke"
  "5" "de_prodigy" "changelevel de_prodigy;rcon changelevel de_prodigy"
  "6" "de_aztec" "changelevel de_aztec;rcon changelevel de_aztec"
  "7" "de_cpl_strike" "changelevel de_cpl_strike;rcon changelevel de_cpl_strike"
  "8" "de_cpl_mill" "changelevel de_cpl_mill;rcon changelevel de_cpl_mill"
  "9" "de_cpl_fire" "changelevel de_cpl_fire;rcon changelevel de_cpl_fire"
  }

  "2" "Clan Training Maps"//训练类地图
  {
  "0" "aim_sk_ak_m4" "changelevel aim_sk_ak_m4;rcon changelevel aim_sk_ak_m4"
  "1" "aim_sk_aug_sig" "changelevel aim_sk_aug_sig;rcon changelevel aim_sk_aug_sig"
  "2" "aim_sk_awp" "changelevel aim_sk_awp;rcon changelevel aim_sk_awp"
  "3" "aim_sk_galil_famas" "changelevel aim_sk_galil_famas;rcon changelevel aim_sk_galil_famas"
  "4" "aim_sk_glock" "changelevel aim_sk_glock;rcon changelevel aim_sk_glock"
  "5" "aim_sk_usp_deagle" "changelevel aim_sk_usp_deagle;rcon changelevel aim_sk_usp_deagle"
  "6" "ak-colt_desert" "changelevel ak-colt_desert;rcon changelevel ak-colt_desert"
  "7" "ak-colt_desert2" "changelevel ak-colt_desert2;rcon changelevel ak-colt_desert2"
  "8" "ak-colt_inka" "changelevel ak-colt_inka;rcon changelevel ak-colt_inka"
  "9" "ak-colt_inka2" "changelevel ak-colt_inka2;rcon changelevel ak-colt_inka2"
  }

  "3" "AWP Training Maps"//AWP类地图
  {
  "0" "awp_fox-hunt" "changelevel awp_fox-hunt;rcon changelevel awp_fox-hunt"
  "1" "awm_map" "changelevel awm_map;rcon changelevel awm_map"
  "2" "awp_map" "changelevel awp_map;rcon changelevel awp_map"
  "3" "awp_map2" "changelevel awp_map2;rcon changelevel awp_map2"
  "4" "awp_map2002" "changelevel awp_map2002;rcon changelevel awp_map2002"
  "5" "awp_map2k2" "changelevel awp_map2k2;rcon changelevel awp_map2k2"
  "6" "awp_map4" "changelevel awp_map4;rcon changelevel awp_map4"
  "7" "awp_map_32" "changelevel awp_map_32;rcon changelevel awp_map_32"
  "8" "awp_map_fair" "changelevel awp_map_fair;rcon changelevel awp_map_fair"
  "9" "awp_map_final" "changelevel awp_map_final;rcon changelevel awp_map_final"
  }

  "4" "PK Training Maps"//单挑类地图
  {
  "0" "fy_iceworld" "changelevel fy_iceworld;rcon changelevel fy_iceworld"
  "1" "fy_iceworld_2002" "changelevel fy_iceworld_2002;rcon changelevel fy_iceworld_2002"
  "2" "fy_iceworld_plus" "changelevel fy_iceworld_plus;rcon changelevel fy_iceworld_plus"
  "3" "fy_iceworld_r" "changelevel fy_iceworld_r;rcon changelevel fy_iceworld_r"
  "4" "fy_iceworld_real" "changelevel fy_iceworld_real;rcon changelevel fy_iceworld_real"
  "5" "fy_iceworld2002" "changelevel fy_iceworld2002;rcon changelevel fy_iceworld2002"
  "6" "fy_iceworld2k" "changelevel fy_iceworld2k;rcon changelevel fy_iceworld2k"
  "7" "fy_iceworld3000" "changelevel fy_iceworld3000;rcon changelevel fy_iceworld3000"

  }
  "5" "Enter a name of Map" "developer 1; echo Please enter a Name of Map; developer 0;messagemode changelevel"//自主更换地图,输入地图名例:de_dust2回车
  }

  "8" "CS BOT Option"
  {
  "1" "Bot Menu"
  {
  "1" "Add Bots" "developer 1; echo Added Bots full of Server; developer 0;yapb fill"
  "2" "Kill All Bots" "developer 1; echo Kills All Bots; developer 0;yapb killbots"
  "3" "Kick Bots" "developer 1; echo Server Kicked All Bots; developer 0;yapb removebots"
  }
  }

  "9" "Console"//控制台开关设定
  {
  "1" "ON" "developer 1; echo Console can be used now; developer 0;console 1"//开启控制台
  "2" "OFF" "developer 1; echo Console can not be used now; developer 0;console 0"//关闭控制台

  }

  "0" "Close""developer 1; echo The H Menu Edited by Cs.pcgames.com.cn; developer 0"//退出H键菜单

因为CS有很多版本,H菜单里的并不完全一样。所以,很难做到你的要求。
还有,玩CS用到H菜单一般不多,顶多一些版本要在H里狙击枪开镜后的灵敏度,静态准心,添加BOT及与BOT有关的一些模式。其他可以去选项里调节。
对话跟队友按u,跟所有人按y,想说什么打上去Enter就行了,当然自己的电脑可以下软件,打出来的可以是中文。
如果H菜单真的要用,就把各个英文发过来,不然下次还是用优盘拷贝一份CS安装软件,这样就不会中毒了。

去多特软件站去下 绝对没毒

你应该注意到按H之后的选项前面都有个数字了吧。
以下是详细解释:

去百度搜索:
CS commandmenu.txt 下载


读不懂CS菜单!哪位大侠帮忙翻译翻译?
还有,玩CS用到H菜单一般不多,顶多一些版本要在H里狙击枪开镜后的灵敏度,静态准心,添加BOT及与BOT有关的一些模式。其他可以去选项里调节。对话跟队友按u,跟所有人按y,想说什么打上去Enter就行了,当然自己的电脑可以下软件,打出来的可以是中文。如果H菜单真的要用,就把各个英文发过来,不然下次还是用优盘拷贝一...

关于CS1.5菜单操作(1.6我的不能用)
1:进入游戏后按~键(ESC下面那个)打开控制台(打不开的在游戏快捷方式后加参数“-CONSOLE”)输入 mp_autoteambalance 0 关闭队伍平衡 2:H菜单可以刷新游戏、更改各类设置(包括起始金钱、买枪时间、持枪方式、地图切换等)cs控制台命令(按~进入控制台)adjust_crosshair 每打一次准心就会换颜色,选...

cs怎么把菜单弄出来
一般是“C:|Program Files|CS1.5中文硬盘版|CS1.5中文硬盘版|cstrike.exe”。 7、POD机器人问题。 有人问起关于POD机器人怎么用的问题。在此简单作答: = 可以调出菜单,英文好完全可以自己看明白了。 不明白的话,以下是常用的: =1 表示随机加一个电脑,=51 表示全部加匪,=52表示全部加警, =6表示去掉一个...

CS1.6的菜单按哪一个?
H 键...!!!

cs1.6购买菜单文件在哪
cs1.6购买菜单文件在“buymenu”。根据查询相关公开信息显示,CS1.6的购买菜单文件通常称为“buymenu”,其文件路径为:Steam\\steamapps\\common\\Half-Life\\cstrike\\resource在该路径下,可以找到一个名为“cstrike_english.txt”的文件。这个文件包含了所有在游戏中可购买的武器、装备、弹药和物品的名称和...

CS里 的+ 菜单里是什么东西 我知道+81 是电脑用到 别的呢
+3是杀死全部BOT,自己不死!!+4是杀死所有人!!你自己也死了!!+51全加匪 +52全加警 +8之后,有一系列的选项,其中,+82是只用手枪,+83是散弹,+84是冲锋枪,+85是步枪,+86是重狙、连狙,+87是恢复成所有BOT枪支都可以选用 (这些是控制电脑BOT,即使+81了 BOT全用的刀子,你依然...

PhotoshopCS6中菜单栏有哪些
如下:1、文件、编辑、图像、图层、文字、选择、滤镜、3D、视图、窗口、帮助。2、如图所示:

cs1.6菜单栏控制键是哪个?
不是和1.5一样 是H吗?不行的话,在键盘选向那里,点下恢复默认,就可以了.不过,1.6在恢复默认后,买枪的快捷键得重新设置了!

cs awp在哪个菜单
awp在购买菜单。CS在游戏中买枪:按下B键,出现购买菜单,玩家可以选择武器菜单中选择,重型武器、手枪、微型冲锋枪、步枪、装备、手雷。玩家可以根据当前对局的经济来选择使用的武器。awp是游戏《反恐精英》中的武器,是CS中狙击手使用频率最高的枪。

CS起源那个键是菜单键 哪个是电脑全死的啊
通常,起源中杀死机器人都是“-”(主键盘数字0旁边的减号),如果这个无效,那么 按“TAB”键上面的“~”键打开控制台,输入《bind 按键 "bot_kill"》不带书名号,按键换成你自己的就可以了(比如“-”不带引号,要求英文半角字符)。

泰宁县17571053034: CS1.5死亡服 menu 菜单详解?
安亲碘佛: LZ先把菜单内容给我,我给你翻译出来啊 貌似应该是 1 :选择武器 2:选择上一次使用的武器 3:自动选择上一次使用的武器并不再提示 注:选3以后 按Y输入:guns 可以打开这个菜单. 原创回答,希望采纳.

泰宁县17571053034: cs1.6h键是英文看不懂怎么办 -
安亲碘佛: 我教你个好招你不用去网上查对照.CS1.5玩过吧你应该很熟悉1.5里的键子吧,你就记住1.5里的快捷健.比如你记住蹲的快捷健是CTRL,别管1.6里是的英文怎么写就找CTRL就行了,就知道那个是蹲了.

泰宁县17571053034: 请大侠翻译一下CSV5里的英文词汇!
安亲碘佛: 1正常模式2幽灵模式3大灾变4大灾变5机甲风暴 (以上由CSOL翻译的……)

泰宁县17571053034: CS菜单H里面是什么意思,看不懂
安亲碘佛:H键是玩CS时候OP经常要用到的比如刷新了调开局金钱什么的 功能很强大

泰宁县17571053034: Cs电脑人智商太高,怎么调低,1.5的,按h菜单都是英文,看不懂,需详解! -
安亲碘佛: 1.5的机器人是没法调级别的,只有1.6的才可以调,不过你可以去下个高级一点的机器人包,这样智商会高一点,网址 www.okgogogo.com去下

泰宁县17571053034: cs按H的中文意思是什么? -
安亲碘佛: H1 - 服务器设置 H10 修改房间密码 H11 一秒后刷新游戏 H12 重新载入游戏 H13 修改游戏开始时拥有的金钱 H14 是否需要两队人数平衡 H15 是否可以伤害队友 H16 是否死亡后黑屏 H17 死亡后视角 H171 死亡后可随意移动 H172 死亡后只可以...

泰宁县17571053034: CS1.5里,按H,都是英语菜单,看不懂...怎么调轻盈模式,不能伤害队友模式? -
安亲碘佛: `按 这个 ` (就是1前面那个) 出来控制台 然后在里面输入 gravity空格+数字 数字越小 飞的越高

泰宁县17571053034: 游戏中的commandmenu菜单选择get op!!我不懂是什么意思???我查了下commandmenu菜单是CS中的H键,我却找不到get op ,请高手帮助下.
安亲碘佛: commandmenu菜单是CS中的H键没错的!如果我没说错你肯定用脚本! get op 是得到op权限的意思!现在很多脚本都有这个功能!

泰宁县17571053034: 侠盗猎车手圣安地列斯联机,进服务器之后那些字一个都看不懂,是中文,但乱七八糟的,按esc菜单时又是 -
安亲碘佛: ①服务器大部分为国外服务器,多数为英文服务器,少数为德语或其他语言服务器,看不懂这个只能靠您自身的语言能力.建议玩国服,为中文 ②SAMP启动的是gta sa.exe,也就是启动英文版游戏,所以您按下Esc菜单依旧是英文,这是正常的 圣安地列斯的汉化补丁都是外挂式汉化,所以无法解决这个问题

泰宁县17571053034: 侠盗猎车圣安地列斯英文版看不懂 -
安亲碘佛: 因为window7不兼容圣安地列斯的汉化补丁,所以只能显示中文 要中文只能换回xp

本站内容来自于网友发表,不代表本站立场,仅表示其个人看法,不对其真实性、正确性、有效性作任何的担保
相关事宜请发邮件给我们
© 星空见康网