暗黑2最无脑的流派
《暗黑破坏神4》野蛮人技能加点攻略,野蛮人BD流派推荐解析。《暗黑破坏神4》野蛮人旋风斩,双重横扫,流血荆棘,先祖之锤攻略指南。《暗黑破坏神4》是一款由暴雪娱乐公司开发的动作角色冒险游戏(俗称ARPG游戏)。本作为经典的暗黑破坏神系列最新的续作,是一款强调玩家互动的开放世界arpg游戏。故事发生在暗黑3夺魂之镰后几十年。黑暗灵魂石被摧毁、三大罪恶之源被击溃、死亡天使马萨伊尔终于倒下之后,无数的生命消逝,庇护之地的居民则是在最黑暗的时代里苦苦挣扎。多年以后,当万物逐渐复苏之际,某个与这块土地一样古老的威胁开始蠢蠢欲动,一个由你主导的传奇冒险将再次展开。
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前言
本攻略为野蛮人职业详解,其它攻略请参考:
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系列攻略索引——
-全支线任务攻略:待更新
-后期玩法/刷装指南:待更新
-PVP玩法指南:待更新
-装备详解/暗金装备评价:待更新
-世界boss攻略:待更新
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014ef9adb20dd2e487.jpg)
---职业专精---
野蛮人拥有独特的武器专精体系,你可以在使用武器时获得武器经验,从而提升该武器的专精等级。
15级可以做职业任务解锁专精插槽。
从1级开始使用武器就能积累经验了。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01e71ae670538540d3.jpg)
每级武器专精都会提升对应武器的某种能力。
专精到10级还会有额外的特效。
以下是各个专精的效果及10级时额外特效。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01f1ebdb966816fc5a.jpg)
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当你解锁专精插槽后还可以将某种武器的专精特效放入插槽。
这样你使用任何武器都会带有这个特效,而且你使用的武器本身特效也会发动。
点击右侧的武器专精就能将它的效果加到这个槽中。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01014f3ab465205bbd.jpg)
例如你可以将双手锤击中回怒的特效放入插槽。
这样你就算用双手剑也会击中回怒,双手剑本身的流血伤害增加也照样生效。
职业专精给野蛮人玩法带来了丰富的多样性选择。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01fe8b03a425b40479.jpg)
---基础技能---
1、剥皮
单次攻击伤害高,但是需要时间,因此输出连续性差,节奏上有些打打停停。
不过正是整个特点让boss很适合对付强敌(例如boss),可以让玩家有充分对的走位时间,还能在这个过程中持续的输出。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01ee43a3ab5e7b937c.jpg)
-强化剥皮
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b511f73de63e3602.jpg)
易伤很实用,加成流血直接加伤害,用起来很简单。
而荆棘则可以配合荆棘打法,依靠荆棘+流血来安全的磨死强大的敌人。
-战斗剥皮/争斗剥皮
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014f6af0a619bf3e97.jpg)
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2、突刺打击
带位移的攻击,机动性非常强,用起来手感很好。
利用突刺打击技能造成伤害还能迅速切换目标,很适合野蛮人的玩法。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t016aefd5f36ce813d9.jpg)
-强化突刺打击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010ab2b1b625f790b9.jpg)
突刺打击还可以增加输出,甚至可以配合流血打法。
不过触发狂暴的打法效果最好。
-战斗突刺打击/争斗突刺打击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0127b86415d1f3229c.jpg)
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3、猛击
因为前期爆率和攻速的关系,不适合开荒。
后期可以在生存、控制和怒气上提供一些帮助,当前选择价值不高。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019776883a2f23691b.jpg)
-强化猛击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01eddb6b417b5ac7b2.jpg)
-战斗猛击/争斗猛击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01020e7ba5c80c6007.jpg)
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4、狂乱
狂乱可以带来较快的攻速,也可以提高怒气增加。
分支加成可以在攻防两端有所取舍,但是中前期未成形时很难形成战力优势,也缺乏与之配合的装备,不太推荐使用。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t016d7e9b80c2563051.jpg)
-强化狂乱
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0173ef94efb37f900a.jpg)
-战斗狂乱/争斗狂乱
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01dba83554e7b4a2d2.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014ae2b1b152762719.jpg)
---核心技能---
1、双重横扫
小范围的aoe攻击,看似平平无奇。
但是双重横扫可以配合践踏、冲锋等技能的眩晕效果,做到极低怒气消耗。
这种打法可以让开荒期的野蛮人应对大多数情况,非常实用。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b32304f3c7a20c8c.jpg)
-强化双重横扫
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01356bf02d1fab643e.jpg)
分支增加易伤简单好用。
延长狂暴状态时间则要看其它技能、装备的配合,有更高的上限。
-狂怒双重横扫/暴力双重横扫
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0179529e99291ced1a.jpg)
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2、旋风斩
从二代开始野蛮人的标志技能,位移+伤害同步完成,操作非常流畅,也变相增加了生存能力。
怪物多(尤其是精英多)的场面下,只要生存没问题,旋风斩几乎是无限续航,还能随意穿梭,躲避技能/追怪。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0103c7eabbb745a5f9.jpg)
-强化旋风斩
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只要解决一下怪少时的怒气恢复问题,旋风斩就是能够从头用到为的优质技能。
-狂怒旋风斩/狂暴旋风斩
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3、痛割
算是一个增强版的剥皮,可以通过剥皮增伤再痛割联动。
也是流血/荆棘bd的关键技能。
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-强化痛割
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分支上主要使用增伤,在没有好装备情况下就能轻松应对boss。
-暴力痛割/狂怒痛割
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4、先祖之锤
暗黑3时代野蛮人的代表技能,也是一个小范围aoe。
可配合先祖之锤的威能和传奇不少,后期会有比较强悍的表现,尤其是精英、boss战。
不过中前期会很难用,毕竟攻击范围小、消耗高。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01660275eb3c53d63d.jpg)
-强化先祖之锤
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t011d87b7fe6333e689.jpg)
分支狂怒更有用。
-暴力先祖之锤/狂怒先祖之锤。
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5、扬石飞沙
是一个大范围aoe技能,怒气能跟上的化效果还是不错。
不过起手硬直较长,前期怒气消耗量难以承受,很难发挥作用。
中后期有装备支持后伤害和控制效果会很好。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01945112d4fddaf21c.jpg)
-强化扬石飞沙
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t017f7a7c8fbb31e74d.jpg)
-狂怒扬石飞沙/狂暴扬石飞沙
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019f2fbc1e517ee0c4.jpg)
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---防御技能---
1、大地践踏
可以提供长时间的眩晕。
暗黑4中可以和眩晕联动的技能/装备很多,因此大地践踏有很多可以发挥的地方。
例如和双重横扫组成持续输出组合。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010d30adabb14d71b0.jpg)
-强化大地践踏
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t018f2300d0e9be68f5.jpg)
回怒分支实用性很广,让野蛮人操作流畅。
降低终极技能冷却的分支则是依赖终结技能玩法的蛮子首选。
-战术大地践踏/战略大地践踏
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01dc16bb22042f6656.jpg)
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2、集结呐喊
开荒期很好用,提供群体移速加强以及怒气。
中后期快速刷图时也很实用,非常适合速刷。
应对特定怪时的穿透能力也很不错,是一个怎么都能用也好用的技能。
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-强化集结呐喊
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--战术集结呐喊/战略集结呐喊
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3、挑战怒吼
可以打断敌人能力,嘲讽敌人,提供减伤,既能大幅提升生存能力,也能在团队中发挥更好的类似作用。
非常偏向生存向的实用技能。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t012b2715e469701fa3.jpg)
-强化挑战怒吼
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0170469f5a4f44dd40.jpg)
提升生命分支和荆棘联动很好,回怒则可以用于需要大量怒气的bd。
战术挑战怒吼/战略挑战怒吼
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t011c7bd468a8bf20e6.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01d94db689172deede.jpg)
4、钢铁之肤
相当于一个临时护盾,攻坚时可以有效提升生存力。
通过装备特效也能配合,发挥生存优势同时增加伤害。
不过中前期可用的搭配少,效果也不太好,不太适合非成型bd选择。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01a5bbf9236821ffdc.jpg)
-强化钢铁之肤
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01686793cf9c85261e.jpg)
-战术钢铁之肤/战略钢铁之肤
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b2df6972c6974d50.jpg)
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---搏斗技能---
1、冲锋
冲锋技能作为位移机动技能在战斗中效果很好,不过没有目标时无法使用。
冲锋也能通过装备和操作配合作为伤害技能(减少冷却时间,增加伤害),不过目前仍需要开发。
冲锋可以眩晕敌人(将敌人冲撞到地形障碍/边缘处),配合双重横扫等效果也非常好。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019441ed19d7b3f41f.jpg)
-强化冲锋
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01f57a909a10be8a6d.jpg)
冲锋的机动性、伤害性以及狂暴延长很实用,因此冷却时间减少可以更频繁的发动,价值更高。
-强力冲锋
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t012988fe6e7aa90488.jpg)
-强劲冲锋
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0165f8368efaf07460.jpg)
2、腾空斩
腾空斩算是野蛮人机动性最高的技能,可以跃离、追击,还可以跨越大多数障碍(只要能看到落点,很多地方都能跳过去)。
腾空斩无论是走位还是逃生还是赶路都很好用,你甚至只需要一点技能点就能享受其最主要的作用。
可以说是全程使用方便,收益较高的技能。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01052ff0b427b7a3b4.jpg)
-强化腾空斩
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0142cb74701f634489.jpg)
腾空斩获取怒气可以让野蛮人起手更轻松。
减速分支可以配合需要减速的装备、技能效果,视情况选择。
-强力腾空斩
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b520a7ebf2e92b7a.jpg)
-强劲腾空斩
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01827ae31e4445240b.jpg)
3、踢击
踢击可以让怪眩晕(打到地形障碍位置)和位移,还能带来易伤,控制力很强。
踢击的使用时机、位置以及与其它技能的配合很重要,数量掌握野蛮人玩法的玩家可以发挥出巨大的威力,是一个中后期可以考虑的强力技能。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b7e1ad85531a3723.jpg)
-强化踢击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01c6497cf704fa15c9.jpg)
踢击可以消耗怒气变为纯攻击技能,配合狂暴等加成可以打出极高单次伤害,boss/精英战很强力。
也可以变为一个控制力更强的技能,用以击倒对手。
踢击在pvp中预计会有更好的发挥。
-强力踢击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01ab774442ad12cf44.jpg)
-强劲踢击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014131fec167150894.jpg)
4、战吼
战吼可以带来全员的独立增伤,效果很好。
战吼也能带来狂暴状态,如果是以狂暴为核心的打法,战后可以作为狂暴启动器之一,通过各种延长狂暴的手段来保持狂暴。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01dfb66a0ff1ba8489.jpg)
-强化战吼
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01e44095494988c98d.jpg)
分支中增伤强化多数时候更实用,毕竟这也是战吼的核心功能。
强固在需要生存强度的战斗中也有用武之地。
-强力战吼
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0145518a4e0920a1c8.jpg)
-强劲战吼
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014c029af3384633a9.jpg)
---武器精通---
1、死亡重击
死亡重击可以容易的构建围绕其运转的bd,就是强调死亡重击单次伤害,利用其杀怪重置冷却的特性不断秒杀不断使用。
其本身可以针对精英/首领的特性也会让其在首领和世界boss等战斗中有亮眼表现。
能够堆高单次伤害就可以使用,一路秒过去,装备技能不到位则不要强行使用。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01bea5e6a02c868a62.jpg)
-强化死亡重击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01d3a508aa3a34da84.jpg)
死亡重击可以用来恢复怒气,不过狂暴增伤多数时候更加有用。
-斗士死亡重击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t016e1742abcc3cbe47.jpg)
-勇士死亡重击
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t011e8cfc56265ad250.jpg)
2、割裂
割裂同样还是持续伤害生效慢的问题让其发挥受限,可以在流血打法中有用武之地。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014a801200e0c3c2bb.jpg)
-强化割裂
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01690fe571790155dc.jpg)
分支中攻速目前需要开发,恢复生命到时可以在流血的慢速打法中有用。
-斗士割裂
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b202a21a3f47d679.jpg)
-勇士割裂
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0190a356a5077a9258.jpg)
3、钢铁之握
钢铁之握可以作为一个万能触发器——
聚怪:然后小范围aoe,例如先祖之锤、双重横扫。
易伤:给予状态,配合后续输出。
狂暴:触发狂暴,开启爆发打法。
总之,很多打法都能用,但是也谈不上多出色,需要进一步开发作用。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01096d3a39c4bfebf8.jpg)
-强化钢铁之握
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010d888c0e02cde126.jpg)
-斗士钢铁之握
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01ed8fdc5b359e0fba.jpg)
-勇士钢铁之握
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01f1738dec30b02fc6.jpg)
---终极技能---
1、狂战士之怒
狂战士之怒可以说是野蛮人的标志,可以大幅度增伤、增加机动。
甚至可以通过消耗怒气来海量提升单次伤害,例如通过怒气消耗狂暴增伤后再来踢击的终极一击,单次伤害极高。
不过要使用到极致,需要玩家有很好的怒气管理和分配能力。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019da31f168464c96e.jpg)
-至尊狂战士之怒
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t018fb43ce3494e4621.jpg)
-至极狂战士之怒
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01c2adf693ceb6bd03.jpg)
2、先祖召唤
先祖召唤也是野蛮人的标志性技能,虽然没法像狂战之怒那样可以有更多的操作、装备技能配合,但是脱手打法很轻松。
在一些扛不住伤害的战斗中,玩家可以依靠先祖召唤来帮助你剿灭boss。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01442ea3b3370f988f.jpg)
-至尊先祖召唤
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0140d6f12743ae93a4.jpg)
-至极先祖召唤
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01c3c69c140889b6aa.jpg)
3、钢铁漩涡
当你有一套好武器时,钢铁漩涡就是清屏利器,切换武器还可以联动各种特效和被动。
在游戏后期会有很强的表现。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0171b5725a36b92a4c.jpg)
-至尊钢铁漩涡
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01389c7b9e3f64d723.jpg)
-至极钢铁漩涡
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01eb866bbec749efb7.jpg)
---被动技能---
1、点穴打击
使用核心技能作为主攻手段的bd都可以点这个。
例如旋风斩,持续输出增伤,效果明显。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010074e8e82c1cd12c.jpg)
2、无尽怒气
这个被动目标很明确,使用双手武器且怒气不够(其实中前期没有够的时候)就可以加。
不错的填充技能位。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t016641292e36ffb3b5.jpg)
3.1、杀气凌人
虽然生命上限可观,不过非攻坚时期一般还是更偏向于堆伤害。
作为勇武活力的过路点需要加1点即可,荆棘打法等需要血量配合的则要加满。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01602817dba2d3f805.jpg)
3.2、勇武活力
精英作为大家多数时候的优先搜寻、攻击目标,占比较大。
因此面对精英的减伤比较实惠,只要生存不够,就可以在这里找。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01f302a91239af946d.jpg)
4.1、血气外冲
荆棘打法收益很高,其它打法则没什么意义。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01a4030110b0833568.jpg)
4.2、坚如钢铁
同样是配合荆棘打法用的。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01756c997e711aa3f7.jpg)
5.1、身手矫健
移速越高越好,总不会错,开荒更是。
基本上肯定要点满。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01288014d098e2b98e.jpg)
5.2、怒发冲冠
攻坚可点,平时无所谓。
不过怪物控制还是蛮强,近战被控制确实也危险,看个人感受和操作了。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t016e573502808e807d.jpg)
6.1、震耳噪音
团队中的野蛮人几乎必点,个人玩家看你的吼叫技能重要程度了。
确实可以有效提升吼叫技能的覆盖时间。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b7f280fa56dbd480.jpg)
6.2、团战领袖
回血效果挺好,有震耳噪音配合收益更高,确实是不错的恢复手段。
团队中的野蛮人可以有不错的辅助效果。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010fec80530382bdb0.jpg)
6.3、低沉咆哮
减伤挺可观,如果已经点了上面两个,没理由不点这个。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01f91f0b136b6bc43a.jpg)
7.1、以攻为守
同样看打法,狂暴覆盖高的有生存需求就必点。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01aa9643177480a598.jpg)
7.2、充沛怒气
狂暴覆盖高的都可以点。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0181ebbf9de5811c14.jpg)
7.3、战斗狂热
狂暴触发器,简单实用。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010a9e42e0581c011c.jpg)
8.1、深坑斗士
这个没啥说的,目前也没啥远程野蛮人吧,肯定要加。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014d520ec133a3deb4.jpg)
8.2、绝不留情
野蛮人还是比较容易形成定身等状体,团队中则更容易达成要求。
提升的暴击率可观,很实在。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01b37e3931e42ed3bc.jpg)
8.3、杀戮打击
主要用来打地城boss等硬目标,地城攻坚作为输出时很有用。
平时除非伤害实在不够,否则也不是必须。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t015e6a5d3b56661375.jpg)
8.4、揭示弱点
需要技能配合,操作节奏比较独特,相对适合割裂这类打法。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01e0c18dc01fa05d27.jpg)
9.1、断筋
流血打法比较实用,可以风筝怪。
其它打法只要能稳定触发流血也可以考虑,生存向被动。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t012cb5510a438714ef.jpg)
9.2、削骨
流血打法实用,和揭示弱点完美配合。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010832147ce5b43db9.jpg)
10.1、皮糙肉厚
最好有其它强固加强配合,如果自身防御水平高的话(护甲、抗性)效果会很不错。
荆棘、流血等相对自闭的打法比较实用。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01408a99793c67194c.jpg)
10.2、防御姿态
同样是强固体系的有益补充。
生存进一步加强。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0124d1d9c19d303f13.jpg)
10.3、反攻
强固打法就是保命后通过大招、反伤、持续伤害来消灭对手,反攻增伤明显。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01703356f95be8118b.jpg)
11.1、决斗家
没啥好说的,双持攻击为主就加。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01038e3259f1466d27.jpg)
11.2、愤怒有制
提升怒气上限对一些消耗全部怒气造成伤害,或者跟能量挂钩的威能、技能比较有用。
通常打法意义不是很大。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t010cf3b7c186e31125.jpg)
11.3、怒意冲动
野蛮人频繁切换武器的打法也不少,可以带来实惠的增益。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0138590237b912753e.jpg)
11.4、怒意充沛
高强度战斗中怒气积累和释放很快,这个技能恢复的生命不少。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01803459757111a679.jpg)
12.1、势大力沉
初期爆率低时收益不高,中后期则可以加上去。
这是一个爆率越高,收益越高的项目。
(1%爆率对应10%爆伤,哪个低哪个收益高,例如35%爆率和360%爆伤,此时加爆率收益高)。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01db497f6af9381528.jpg)
12.2、残暴之力
压制确实需要对应的装备、打法配置才能有效发挥作用。
中前期意义不大。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t018b97f0cffdd7b432.jpg)
12.3、重击
昏迷易伤还是容易达成,只要以钝击为主就可以加。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0159d9d4734df60b28.jpg)
12.4、脑震荡
和重击有效配合,本身带来的昏迷还可以配合更多打法。
最好提升下幸运一击几率。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01a07022aefd3cfa7b.jpg)
---终极被动---
1、不羁怒火
只要以狂暴打法为核心就必点。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01c6208d0bf7ca5355.jpg)
2、人形兵器
野蛮人有多种打法都可以配合人形兵器,比如最简单的钢铁漩涡打法。
需要一些操作和搭配,不过这是独立增伤,效果很强。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t014f562aaa331fedd5.jpg)
3、怒不可遏
目前来说痛割和先祖之锤的打法比较容易引入这个被动。
伤害提升很高,也很适合攻坚。
后续应该还有围绕怒不可遏的开发。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01e4ae7df3f88a3fa0.jpg)
4、涌血创伤
简单搭配流血的实用终极被动。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t018fcc7a1f43b7f4f7.jpg)
---野蛮人BD推荐---
1、荆棘流血
①综述/威能
这个流派适合开荒,对装备没有什么要求,可以平稳快速的让玩家进入难度3,是非酋的福音。
打法比较自闭且简单,生存能力强,玩家可以堆力量、护甲等生存要素。
其它相关项就是提升提升荆棘伤害以及流血伤害,由于是持续伤害,可以有大量的时间走位,很安全。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01f278ec3712cc395f.jpg)
威能有什么用什么,和荆棘、流血、战吼等相关的威能不少。
消解威能可以在破碎群峰魔木林获得,很容易。
推荐威能:
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019f6dd1427a52d4f5.jpg)
②技能
技能栏如下:
加点如下:
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019873a094bbba337b.jpg)
2、双重横扫
利用践踏、冲锋等制造眩晕,无消耗释放双重横扫的流派。
无论是开荒还是中后期都有一战的实力。
操作节奏感强(换句话说对操作也有一定要求),打击感强。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t0171ff676d710fc9ad.jpg)
威能选择多样,终极目标是强化双重横扫伤害。
推荐以下威能:
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01e620ae72724737bd.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01145c2daafff7223e.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01aa06a0e5c661cfe4.jpg)
3、先祖之锤
先祖之锤攻坚能力出色,很适合后期的打法,构筑成型相对容易,可以作为后期的主流bd。
这个流派团队战输出能力出色,个人战对操作和聚怪能力有一定要求。
-装备优先选择易伤、暴伤。
-核心增伤、近距离增伤、力量和全属性都可选。
-因为容易附加减速等效果,所以减速增伤等看增伤比率也有很高性价比(某些boss会不可用,无法被减速)。
-狂暴增伤(一般头部)一个词缀就行,最好也要有一个,多了收益不高。
-头和项链冷却时间减少很重要!
-戒指双爆尤其是爆伤收益高。
-基本上就是吼叫加怒气,普通技能堆增伤,最后先祖收命。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t019a7fe320e72c633b.jpg)
威能围绕先祖之锤来强化,适当加以控制能力和聚怪能力。
因此各类战吼技能也有很强实用性。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01e6e1cf72b6faeb77.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01015682ddac40b826.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01d564a816b1feb3ac.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t011ba1ab333a6db663.jpg)
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01613443ec8dd02fd7.jpg)
4、旋风斩
旋风斩经历削弱后,在伤害上力有不逮,需要装备配合才能打出高伤害,比较适合后期上手。
一旦bd成型,战力依然可观,机动+aoe的打法让旋风斩本身就有着无与伦比的优势(所以被砍)。
![](/img.php?img=https://p0.ssl.img.360kuai.com/bdr/640__60/t01fed40bac1374906d.jpg)
旋风斩流派强调怒气获取,强调各种增伤手段,有聚怪能力更是锦上添花。
高层下血线可能不稳,但是操作相对轻松,走位准确,不容易因为敌人技能而损失伤害。
注意旋风斩各种自我增伤buff后开旋,只要不停,增伤效果就会一直持续。
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柏乡县小儿回答: 说的不对,死灵的骷髅是初期打BOSS特别是督瑞尔和大菠萝太容易死,后期技能高了骷髅非常硬.暗黑最容易开荒通关的三个职业,纯招死灵、陷阱刺客、冰火法师,纯招死灵应该是最安逸的,骷髅和骷髅支配点满,黏土石魔一级、支配石魔...
富桦13629585111问: 暗黑2哪个职业好 - ?
柏乡县小儿回答: 1.综合作战能力最强的1.10以后应该是锤子圣骑,PVP和pvc通吃,装备要求也不高,几乎是BUG一样的存在 2.不依赖装备最强的纯招死灵,一根腰带可裸奔过地狱 3.有装备最强悍应该是电法,带人清场效率第一 4.单纯清牛场,最强是标枪亚马逊,牛场之王 5.打装备最强,冰系法师 6.没有最强职业,只有最强玩家.
富桦13629585111问: 暗黑2哪个职业最厉害 - ?
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富桦13629585111问: 暗黑破坏神2用野蛮人的全攻略. - ?
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富桦13629585111问: 暗黑破坏神2武学刺客与陷阱刺客哪个最好 - ?
柏乡县小儿回答: 陷阱稍好,因为陷阱清怪速度快,加点比较随意,使用起来无脑. 而武学基本都是单体输出,需要的装备要求也相对较高,需要考虑多方面因素,比如共诉、连续技搭配、恢复打击等.
富桦13629585111问: 暗黑2最适合单练,升级最快的是什么职业 - ?
柏乡县小儿回答: 死灵法师当然是不二人选 属性点: 力:加到装备需求 敏:加到装备需求 血:剩下的点加到这里 法:不加 此方法绝对没错 暗黑所有的人物都是这样加技能 骷髅召唤20 支配骷髅20 召唤反抗1 重生1 从伤害加深到衰老 各1点 尸体爆炸1点 剩下点数的随意发挥 到此死灵法师已成型了 本人暗黑玩8年 此方法绝对正确
富桦13629585111问: 暗黑破坏神2各职业各种流派怎么加技能和加属性?详细的来! - ?
柏乡县小儿回答: 风德 暴风,龙卷风,飓风,飓风装甲,橡木智者都20级 召唤熊1级 力量敏捷够装备,其余全体力 佣兵用恶梦第2幕的防御佣兵召唤德 召唤熊,召唤狂浪,召唤灵狼,狼獾之心都20级 震波,变形术都1级,多余技能加变形术 力量敏捷够装备,其...
富桦13629585111问: 暗黑破坏神2 刚开始玩哪个职业最好?高悬赏 - ?
柏乡县小儿回答: 骨系或者召唤系死灵法师. 先说骨系,骨系优点是打boss卡位很犀利,过boss轻松,缺点是后期地狱级伤害不够可观,过任务难度上升,此时可换成骨系技能+尸爆组合型死灵. 18级前很渣,要自己拿着武器去砍怪,但当18级骨矛技能可以学...
富桦13629585111问: 暗黑破坏神2德鲁伊什么流派最强? - ?
柏乡县小儿回答: 暗黑2德鲁伊是魔法系圣骑士死灵,法师,盗贼流派最强. 德鲁伊什么都会,是会给一些对游戏了解不深的人一种这角色很强的错觉,实际上德鲁伊在普通.难度的强度也的确极其破格,如果玩家的兴趣仅限于通关普通那德鲁没准还真可能是最...
富桦13629585111问: 暗黑2攻略 - ?
柏乡县小儿回答: 我玩过一个 冰火法 82级(过路的技能都一点) 到了地狱第二幕的蝮蛇神殿 就根本没有的玩了(可能我水平有限)别的我不敢说 但是 锤子圣骑士绝对是 单人模式下最容易通关的人物了 因为他不需要很好的装备基础(单机也打不出来)就有很...