C#进行二叉树排序的代码是什么?
#include #include struct node{int data;struct node *lc,*rc;}*head,*s;//-----必须传递二维指针才能改变实参指针变量的值!!void find(struct node **p,struct node *x){if((*p)==NULL) *p=x;else if(x->datadata)find( &((*p)->lc),x);else find( &((*p)->rc),x);}void print(struct node *p){if(p!=NULL){print(p->lc);printf("%d ",p->data);print(p->rc);}}int main (){FILE *fin=fopen("排序二叉树.txt","r");int a;while(!feof(fin)){fscanf(fin,"%d",&a);s=(struct node *)malloc(sizeof(struct node));//--s->data=a;s->lc=s->rc=NULL ;//--find( &head,s);//--}print(head);fclose(fin);system("pause");return 0;}
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#include "conio.h"
#include "malloc.h"
typedef struct _student {
char number[20];
char name[20];
int score;
}Student;
typedef struct _node {
Student student;
_node *lchild, *rchild;
}Node, *PNode, BSTree, *PBSTree;
void BSTreeInsert(PBSTree *root, Student s) {
if(*root == NULL) {
*root = (PBSTree) malloc (sizeof(BSTree));
strcpy((*root)->student.number, s.number);
strcpy((*root)->student.name, s.name);
(*root)->student.score = s.score;
(*root)->lchild = NULL;
(*root)->rchild = NULL;
return;
}
else if(s.score student.score)
BSTreeInsert(&((*root)->lchild), s);
else
BSTreeInsert(&((*root)->rchild), s);
}
void InOrder(PBSTree root) {
if(!root) return;
InOrder(root->lchild);
printf("%s%s%d
", root->student.number, root->student.name, root->student.score);
InOrder(root->rchild);
}
void main( ) {
int i, j, n, _class;
PBSTree bstree[20];
Student s;
for(i = 0; i < 20; i++) bstree[i] = NULL;
printf("请输入班级数!
");
scanf("%d", &_class);
for(j = 0; j < _class; j++) {
printf("请输入%d班的学生人数!
", j+1);
scanf("%d", &n);
printf("请输入学生信息:学号 姓名 成绩
");
for(i = 0; i < n; i++) {
scanf("%s %s %d", s.number, s.name, &s.score);
BSTreeInsert(&bstree[i], s);
}
printf("
从低分到高分排序后的结果为:
");
InOrder(bstree[j]);
}
getch( );
}
{
void InsertElement(IComparable val) ;//如果树中有一个节点的值等于val的值,则val将被忽略
void RemoveElement(IComparable val) ;
bool ContainsElement(IComparable var) ;
ArrayList GetAllNodesAscend(bool ascend) ;//ArrayList 中是Node
//遍历二叉树
ArrayList Traverse(TraverseMode mode) ; //ArrayList 中是Node
IComparable MaxElement {get ;}
IComparable MinElement {get ;}
Node Root {get ;}
int Depth {get ;}
int Count {get ;}
}
//VS2003实现,不支持泛型
public class Node
{
public IComparable val ;
public Node leftChild ;
public Node rightChild ;
}
//遍历模式
public enum TraverseMode
{
PreOrder ,MidOrder ,PostOrder
}
再看整个二叉树的实现:
public class SorttedBinaryTree :ISorttedBinaryTree
{
private Node root = null ;
public SorttedBinaryTree()
{
}
#region ISorttedBinaryTree 接口实现
#region InsertElement
//如果树中有一个节点的值等于val的值,则val将被忽略
public void InsertElement(IComparable val)
{
Node node = new Node() ;
node.val = val ;
if(this.root == null)
{
this.root = node ;
return ;
}
this.DoInsert(node ,this.root) ;
}
#endregion
#region RemoveElement
public void RemoveElement(IComparable val)
{
IAndFather iAndFather = this.SearchElement(val) ;
if(iAndFather == null)
{
return ;
}
this.RemoveRoot(iAndFather) ;
}
#endregion
#region ContainsElement
public bool ContainsElement(IComparable var)
{
IAndFather iAndFather = this.SearchElement(var) ;
return (iAndFather == null) ;
}
#endregion
#region property
public int Depth
{
get
{
return this.GetDepth() ;
}
}
public IComparable MaxElement
{
get
{
if(this.root == null)
{
return null ;
}
Node node = this.root ;
while(node.rightChild != null)
{
node = node.rightChild ;
}
return node.val ;
}
}
public Node Root
{
get
{
return this.root ;
}
}
public IComparable MinElement
{
get
{
if(this.root == null)
{
return null ;
}
Node node = this.root ;
while(node.leftChild != null)
{
node = node.leftChild ;
}
return node.val ;
}
}
public int Count
{
get
{
if(this.root == null)
{
return 0 ;
}
int count = 1 ;
this.CountAllNodes(this.root ,ref count) ;
return count ;
}
}
#endregion
#region GetAllNodesAscend
//非深拷贝 ,外部不得改变得到的各个元素的值
public ArrayList GetAllNodesAscend(bool ascend)
{
ArrayList list = new ArrayList() ;
this.DoGetAllNodes(this.root ,ascend ,ref list ,TraverseMode.MidOrder) ;
return list ;
}
private void DoGetAllNodes(Node childTreeRoot ,bool ascend ,ref ArrayList list ,TraverseMode mode)
{
if(childTreeRoot == null)
{
return ;
}
//中序遍历
if(mode == TraverseMode.MidOrder)
{
if(ascend)
{
this.DoGetAllNodes(childTreeRoot.leftChild ,ascend ,ref list ,mode) ;
list.Add(childTreeRoot) ;
this.DoGetAllNodes(childTreeRoot.rightChild ,ascend ,ref list ,mode) ;
}
else
{
this.DoGetAllNodes(childTreeRoot.rightChild ,ascend ,ref list ,mode) ;
list.Add(childTreeRoot) ;
this.DoGetAllNodes(childTreeRoot.leftChild ,ascend ,ref list ,mode) ;
}
}
else if(mode == TraverseMode.PreOrder)
{
list.Add(childTreeRoot) ;
this.DoGetAllNodes(childTreeRoot.leftChild ,ascend ,ref list ,mode) ;
this.DoGetAllNodes(childTreeRoot.rightChild ,ascend ,ref list ,mode) ;
}
else
{
this.DoGetAllNodes(childTreeRoot.leftChild ,ascend ,ref list ,mode) ;
this.DoGetAllNodes(childTreeRoot.rightChild ,ascend ,ref list ,mode) ;
list.Add(childTreeRoot) ;
}
}
#endregion
#region Traverse
public ArrayList Traverse(TraverseMode mode)
{
ArrayList list = new ArrayList() ;
switch(mode)
{
case TraverseMode.MidOrder :
{
this.DoGetAllNodes(this.root ,true ,ref list ,TraverseMode.MidOrder) ;
return list ;
}
case TraverseMode.PreOrder :
{
this.DoGetAllNodes(this.root ,true ,ref list ,TraverseMode.PreOrder) ;
return list ;
}
case TraverseMode.PostOrder :
{
this.DoGetAllNodes(this.root ,true ,ref list ,TraverseMode.PostOrder) ;
return list ;
}
default:
{
throw new Exception("Error TraverseMode !") ;
}
}
}
#endregion
#endregion
#region privateMethod
#region DoInsert
private void DoInsert(Node node ,Node childTreeRoot)
{
if(childTreeRoot.val.CompareTo(node.val) == 0)
{
return ;
}
if(childTreeRoot.val.CompareTo(node.val) > 0)
{
if(childTreeRoot.leftChild == null)
{
childTreeRoot.leftChild = node ;
return ;
}
this.DoInsert(node ,childTreeRoot.leftChild) ;
return ;
}
if(childTreeRoot.val.CompareTo(node.val) <0)
{
if(childTreeRoot.rightChild == null)
{
childTreeRoot.rightChild = node ;
return ;
}
this.DoInsert(node ,childTreeRoot.rightChild) ;
return ;
}
}
#endregion
#region SearchElement
private IAndFather SearchElement(IComparable val)
{
if(this.root == null)
{
return null ;
}
IAndFather iAndFather = new IAndFather() ;
if(val.CompareTo(this.root.val) == 0)
{
iAndFather.son = this.root ;
return iAndFather ;
}
iAndFather.father = this.root ;
this.DoSearch(val ,this.root ,iAndFather) ;
if(iAndFather.son != null)
{
return iAndFather ;
}
return null ;
}
#endregion
#region DoSearch
private void DoSearch(IComparable val ,Node childTreeRoot ,IAndFather iAndFather)
{
if(childTreeRoot == null)
{
return ;
}
if(val == childTreeRoot.val)
{
iAndFather.son = childTreeRoot ;
return ;
}
iAndFather.father = childTreeRoot ;
if(val.CompareTo(childTreeRoot.val) >0)
{
iAndFather.isLeftChild = false ;
this.DoSearch(val ,childTreeRoot.rightChild ,iAndFather) ;
}
else
{
iAndFather.isLeftChild = true ;
this.DoSearch(val ,childTreeRoot.leftChild ,iAndFather) ;
}
}
#endregion
#region RemoveRoot
private void RemoveRoot(IAndFather childTreeRootAndFather)
{
if(childTreeRootAndFather.son == null)
{
return ;
}
bool isRootDeleted = (childTreeRootAndFather.father == null) ;
//如果删除的为叶子节点
if((childTreeRootAndFather.son.leftChild == null) && (childTreeRootAndFather.son.rightChild ==null))
{
//删除根节点
if(isRootDeleted)
{
this.root = null ;
return ;
}
if(childTreeRootAndFather.isLeftChild)
{
childTreeRootAndFather.father.leftChild = null ;
}
else
{
childTreeRootAndFather.father.rightChild = null ;
}
return ;
}
//要删除的节点有一个子树
if((childTreeRootAndFather.son.leftChild == null) || (childTreeRootAndFather.son.rightChild ==null))
{
//删除根节点
if(isRootDeleted)
{
this.root = (childTreeRootAndFather.son.leftChild == null ? childTreeRootAndFather.son.rightChild :childTreeRootAndFather.son.leftChild) ;
return ;
}
if(childTreeRootAndFather.isLeftChild)
{
childTreeRootAndFather.father.leftChild = (childTreeRootAndFather.son.leftChild == null ? childTreeRootAndFather.son.rightChild :childTreeRootAndFather.son.leftChild) ;
}
else
{
childTreeRootAndFather.father.rightChild = (childTreeRootAndFather.son.leftChild == null ? childTreeRootAndFather.son.rightChild :childTreeRootAndFather.son.leftChild) ;
}
return ;
}
//左右子树均不为空
if((childTreeRootAndFather.son.leftChild != null) && (childTreeRootAndFather.son.rightChild !=null))
{
//删除根节点
if(isRootDeleted)
{
childTreeRootAndFather.father = new Node() ;
childTreeRootAndFather.isLeftChild = true ;
}
//要删除节点的右子节点没有左子树
if(childTreeRootAndFather.son.rightChild.leftChild == null)
{
if(childTreeRootAndFather.isLeftChild)
{
childTreeRootAndFather.father.leftChild = childTreeRootAndFather.son.rightChild ;
}
else
{
childTreeRootAndFather.father.rightChild = childTreeRootAndFather.son.rightChild ;
}
}
else
{
//寻找右子树的最小节点
IAndFather dest = new IAndFather() ;
dest.father = childTreeRootAndFather.son.rightChild ;
dest.son = childTreeRootAndFather.son.rightChild.leftChild ;
dest.isLeftChild = true ;
while(dest.son.leftChild != null)
{
dest.father = dest.son ;
dest.son = dest.son.leftChild ;
dest.isLeftChild = true ;
}
if(childTreeRootAndFather.isLeftChild)
{
childTreeRootAndFather.father.leftChild = dest.son ;
}
else
{
childTreeRootAndFather.father.rightChild = dest.son ;
}
dest.father.leftChild = null ;
}
//如果删除根节点
if(isRootDeleted)
{
this.root = childTreeRootAndFather.father.leftChild ;
}
return ;
}
}
#endregion
#region GetDepth
private int GetDepth()
{
ArrayList list = this.GetAllNodesAscend(true) ;
if(list == null)
{
return 0 ;
}
ArrayList depthList = new ArrayList() ;
foreach(Node node in list)
{
if(this.IsLeaf(node))
{
depthList.Add(this.ComputeDepth(node)) ;
}
}
int depth = (int)depthList[0] ;
foreach(int dep in depthList)
{
if(dep > depth)
{
depth = dep ;
}
}
return depth ;
}
private int ComputeDepth(Node leaf)
{
int count = 1 ;
Node curNode = leaf ;
while(this.GetFather(curNode) != null)
{
++ count ;
curNode = this.GetFather(curNode) ;
}
return count ;
}
#endregion
#region GetFather
private Node GetFather(Node node)
{
if(node == this.root)
{
return null ;
}
ArrayList list = this.GetAllNodesAscend(true) ;
if(list == null)
{
return null ;
}
foreach(Node tar in list)
{
if((tar.leftChild == node) ||(tar.rightChild == node))
{
return tar ;
}
}
return null ;
}
#endregion
#region IsLeaf
private bool IsLeaf(Node node)
{
if((node.leftChild == null) && (node.rightChild == null))
{
return true ;
}
return false ;
}
#endregion
#region CountAllNodes
private void CountAllNodes(Node childTreeRoot ,ref int count)
{
if(childTreeRoot == null)
{
return ;
}
++ count ;
this.CountAllNodes(childTreeRoot.leftChild ,ref count) ;
this.CountAllNodes(childTreeRoot.rightChild ,ref count) ;
}
#endregion
#endregion
}
public class IAndFather
{
public Node father ;
public Node son ;
public bool isLeftChild ;
}
芒菡达贝: public interface ISorttedBinaryTree
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